If you’re working with C#, the official Infisical C# SDK package is the easiest way to fetch and work with secrets for your application.
Basic Usage
using Infisical. Sdk ;
namespace Example
{
class Program
{
static void Main ( string [ ] args)
{
var settings = new ClientSettings
{
ClientId = "CLIENT_ID" ,
ClientSecret = "CLIENT_SECRET" ,
} ;
var infisical = new InfisicalClient ( settings) ;
var options = new GetSecretOptions
{
SecretName = "TEST" ,
ProjectId = "PROJECT_ID" ,
Environment = "dev" ,
} ;
var secret = infisical. GetSecret ( options) ;
Console. WriteLine ( $"The value of secret ' { secret. SecretKey } ', is: { secret. SecretValue } " ) ;
}
}
}
This example demonstrates how to use the Infisical C# SDK in a C# application. The application retrieves a secret named TEST
from the dev
environment of the PROJECT_ID
project.
Installation
Run npm
to add @infisical/sdk
to your project.
$ dotnet add package Infisical.Sdk
Configuration
Import the SDK and create a client instance with your Machine Identity .
using Infisical. Sdk ;
namespace Example
{
class Program
{
static void Main ( string [ ] args)
{
var settings = new ClientSettings
{
ClientId = "CLIENT_ID" ,
ClientSecret = "CLIENT_SECRET" ,
} ;
var infisical = new InfisicalClient ( settings) ;
}
}
}
ClientSettings methods
Your machine identity client ID.
Your machine identity client secret.
An access token obtained from the machine identity login endpoint.
Time-to-live (in seconds) for refreshing cached secrets.
If manually set to 0, caching will be disabled, this is not recommended.
SiteUrl()
string
default: "https://app.infisical.com" Your self-hosted absolute site URL including the protocol (e.g. https://app.infisical.com
)
Caching
To reduce the number of API requests, the SDK temporarily stores secrets it retrieves. By default, a secret remains cached for 5 minutes after it’s first fetched. Each time it’s fetched again, this 5-minute timer resets. You can adjust this caching duration by setting the “cacheTTL” option when creating the client.
Working with Secrets
client.ListSecrets(options)
var options = new ListSecretsOptions
{
ProjectId = "PROJECT_ID" ,
Environment = "dev" ,
Path = "/foo/bar" ,
AttachToProcessEnv = false ,
} ;
var secrets = infisical. ListSecrets ( options) ;
Retrieve all secrets within the Infisical project and environment that client is connected to
Parameters
The slug name (dev, prod, etc) of the environment from where secrets should be fetched from.
The project ID where the secret lives in.
The path from where secrets should be fetched from.
Whether or not to set the fetched secrets to the process environment. If true, you can access the secrets like so System.getenv("SECRET_NAME")
.
Whether or not to include imported secrets from the current path. Read about secret import
client.GetSecret(options)
var options = new GetSecretOptions
{
SecretName = "AAAA" ,
ProjectId = "659c781eb2d4fe3e307b77bd" ,
Environment = "dev" ,
} ;
var secret = infisical. GetSecret ( options) ;
Retrieve a secret from Infisical.
By default, GetSecret()
fetches and returns a shared secret.
Parameters
The key of the secret to retrieve.
The project ID where the secret lives in.
The slug name (dev, prod, etc) of the environment from where secrets should be fetched from.
The path from where secret should be fetched from.
The type of the secret. Valid options are “shared” or “personal”. If not specified, the default value is “shared”.
client.CreateSecret(options)
var options = new CreateSecretOptions {
Environment = "dev" ,
ProjectId = "PROJECT_ID" ,
SecretName = "NEW_SECRET" ,
SecretValue = "NEW_SECRET_VALUE" ,
SecretComment = "This is a new secret" ,
} ;
var newSecret = infisical. CreateSecret ( options) ;
Create a new secret in Infisical.
Parameters
The key of the secret to create.
The project ID where the secret lives in.
The slug name (dev, prod, etc) of the environment from where secrets should be fetched from.
The path from where secret should be created.
The type of the secret. Valid options are “shared” or “personal”. If not specified, the default value is “shared”.
client.UpdateSecret(options)
var options = new UpdateSecretOptions {
Environment = "dev" ,
ProjectId = "PROJECT_ID" ,
SecretName = "SECRET_TO_UPDATE" ,
SecretValue = "NEW VALUE"
} ;
var updatedSecret = infisical. UpdateSecret ( options) ;
Update an existing secret in Infisical.
Parameters
The key of the secret to update.
The new value of the secret.
The project ID where the secret lives in.
The slug name (dev, prod, etc) of the environment from where secrets should be fetched from.
The path from where secret should be updated.
The type of the secret. Valid options are “shared” or “personal”. If not specified, the default value is “shared”.
client.DeleteSecret(options)
var options = new DeleteSecretOptions
{
Environment = "dev" ,
ProjectId = "PROJECT_ID" ,
SecretName = "NEW_SECRET" ,
} ;
var deletedSecret = infisical. DeleteSecret ( options) ;
Delete a secret in Infisical.
Parameters
The key of the secret to update.
The project ID where the secret lives in.
The slug name (dev, prod, etc) of the environment from where secrets should be fetched from.
The path from where secret should be deleted.
The type of the secret. Valid options are “shared” or “personal”. If not specified, the default value is “shared”.
Cryptography
Create a symmetric key
Create a base64-encoded, 256-bit symmetric key to be used for encryption/decryption.
var key = infisical. CreateSymmetricKey ( ) ;
Returns (string)
key
(string): A base64-encoded, 256-bit symmetric key, that can be used for encryption/decryption purposes.
Encrypt symmetric
var options = new EncryptSymmetricOptions
{
Plaintext = "Infisical is awesome!" ,
Key = key,
} ;
var encryptedData = infisical. EncryptSymmetric ( options) ;
Parameters
The plaintext you want to encrypt.
The symmetric key to use for encryption.
Returns (object)
Tag
(string): A base64-encoded, 128-bit authentication tag.
Iv
(string): A base64-encoded, 96-bit initialization vector.
CipherText
(string): A base64-encoded, encrypted ciphertext.
Decrypt symmetric
var decryptOptions = new DecryptSymmetricOptions
{
Key = key,
Ciphertext = encryptedData. Ciphertext,
Iv = encryptedData. Iv,
Tag = encryptedData. Tag,
} ;
var decryptedPlaintext = infisical. DecryptSymmetric ( decryptOptions) ;
Parameters
The ciphertext you want to decrypt.
The symmetric key to use for encryption.
The initialization vector to use for decryption.
The authentication tag to use for decryption.
Returns (string)
Plaintext
(string): The decrypted plaintext.